Blockman is back, and better than ever. In the wake of defeating the 30 tyrants, Blockman failed to foresee the age-old result of a coup - removing the leadership creates a power vacuum. Before the new warlords fight each other for power, they all agreed that Blockman was a threat and have banded together to elimate him. Can Blockman survive thier onslaught? Survive 25 levels of fast-paced projectile dodging while making use of 6 skills and perks in BLOCKMAN 2: Reckoning.
About the Devs
This game was designed and created by Shemar Gordon and Jarrit Alicea, two fellows of the 2020 Marcy Lab School Cohort. This was created for an open-ended project to make a game using what we have learned about the DOM, JavaScript and beyond. We hope you enjoy it!
The music is Shemar's original sequencing of the Jamaican "Applause Riddim" originally produced by Cordell "Skatta" Burrell as a part of the Greensleeves Album.
The Marcy Lab School
Shemar Gordon
Jarrit Alicea
⇦ Back
SkillsLevel 1Skill Points: 0Max Health
Armor
Speed
Luck
Adrenaline
Size
GAME OVER
Final Score: 0Bullets Survived: 0
Congratulations!!!
You have completed the game!You can keep playing for a high score.
Controls
Skills
Power Ups
MovementOR
Adrenaline
Pause
Every level you gain grants you a skill point. Every 5 levels, gain an additional skill point. Each skill maxes out at level 5, and each level of each skill has a minimum level requirement before you can spend a skill point on it. If a skill is maxed, then the perk for that skill is unlocked.
Max HealthEach level adds +1 to maximum health
HealthyHealth pick ups now heal +2 health
ArmorEach level adds an 8% chance to block all damage
AegisIf damage is taken, damage is reduced by 1
SpeedEach level increases speed by 0.6
C-SpeedSpeed pick ups now grant invincibility
LuckEach level adds increases power ups spawn chance by 20%
Fortunate Causes 2 powerups to spawn at a time
AdrenalineAdrenaline stops time for all bullets. Each level adds +1s to adrenaline time
ReflexesGetting hit reduces adrenaline cool down by 5s
SizeEach level reduces your size by 10%
RelativityReduces the size of all enemies by 30%
KaboomClears the area of bullets
HealthHeals +1 HP. Grants +10 exp if health is full
ExperienceGrants +7.5% of experience required to level up
SpeedIncreases speed by 1
InvincibilityGrants immunity to damage. Hitting bullets grants exp